EFTA02453615.pdf
📄 Extracted Text (216 words)
From: jeffrey E. <[email protected]>
Sent: Wednesda , Au ust 24, 2016 4:58 PM
To:
Subject: Re:
so how does one determine the matrix without knowing the i=ternal state of the player.
On Wed, Au 24, 2016 at 12:57 PM, <=pan dir="ltr">
<mailto > wrote:
If the hypothetical observer is expected to dole out rewards/punish=ents as result of the player's actions, the
player will add the expect=d rewards to the payoff.
Reputation can be translated into expectation of future reward, based on a =ooperation/defection function of
other players.
> On Aug 24, 2016, at 12:52, jeffrey E. <[email protected] <[email protected]» wrote:
> in a two player game what if one player BELIVES there is a= observer but there is not. the payoff matrix
should change. ?=br>
=AO please note
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EFTA_R1_01554521
EFTA02453615
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EFTA02453615
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