📄 Extracted Text (256 words)
Creating Intelligent Humanoid Robots
Using the OpenCog AGI Architecture
Timeline /Milestones
Hl:
April- • Creation of prototype system using OpenCog to control Hanson
Sep Robokind
2013 • Initial integration of DeSTIN with OpenCog/Robokind
• Improvement of OpenCog infrastructure for effective real-time robot
control
Milestone: OpenCog's knowledge base creates semantic representations
corresponding to objects and simple spatial relationships that are
recognized, via DeSTIN, through the Robokind's camera eyes
H2:
Oct 13 — • Completion of DeSTIN integration
Mar 14 • Testing and tuning of OpenCog for robot action control
• Revision of OpenCog language processing subsystem to enable
flexible language learning
Milestone: Using OpenCog's dialogue system, the robot can carry out
simple, brief English conversations about what it sees, and what it's doing
H3:
April — • Teaching the system emotion and gesture perception
Sep • Experimentation with imitation learning
2014 • Porting "building/playing with blocks" behaviors from game world to
robot
Milestone: The robot can carry out simple physical activities in the world,
e.g. building with foam blocks and delivering objects, based on observing
and verbally communicating with humans in that context
H4:
Oct 14 — • Emotionally modulated speech generation
Mar 15 • Teaching the system to describe its behaviors, and ask questions,
appropriately
• Emotionally and socially appropriate linguistic communication
Milestone: The robot can explain its activities and associated feelings, while
carrying out simple physical activities together with humans (e.g. building
simple structures with foam blocks, delivering items to people in a robot
r lab, walking to specified people and asking them questions)
EFTA01103535
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EFTA01103535
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