📄 Extracted Text (5,905 words)
From: Steven Sinofsky
To: Jeffrey Epstein <[email protected]>
Subject: Fw: [New post] "One Strategy" — organization structure and transition (book/blog post
reprint)
Date: Sun, 14 Jul 2013 14:14:35 +0000
Importance: Normal
I did this blog post--a little more subtle...
Sent from Windows Mail
From: Learning by Shipping
Sent: Saturday, July 13, 2013 6:59 PM
To:
Respond to this post by replying above this line
New post on Learning by Shipping
"One Strategy" — organization structure and transition
(book/blog post reprint)
by Steven Sinofsky
A recent post by Ben Thompson touched on some of the issues in going from a product
focused organization to a discipline focused organization. And while I don't agree with the
broad (and binary) view of orgs, there are several interesting things in general in the post
which are worth discussing. Many of these issues are not about a big (or specific)
company at all and I've seen the same things in startups with 5 people or 100 people.
Organizations of all sizes have "seams" or "boundaries" -- while one is product, others
include disciplines (engineering, marketing, sales), code architecture or subsystems,
geographies, target customers, external partners, revenue sources, budgets, ship dates,
product cycle lengths, and more all represent places that multiple groups of people might
arrive at different optimizations, choices, or decisions while representing ways in which
groups of people can be organized.
This topic was on discussed at length in the book, One Strategy: Organization Planning,
and Decision Making (hurry "only 17 copies left"), authored by myself and Marco lansiti we
tackled some of the challenges faced in transitioning the Windows team to a new way of
working and organization structure during the 2006-2007 timeframe. The "reprinted" post
below is representative of the approach to organization and the transition the team
undertook. I think it contributes to the overall dialog of the complexities and challenges
one faces in organizing product development teams.
The book features a collection of blog posts from a blog I authored internally along with a
broader view provided by Marco. The book focuses a great deal on our journey as a team
to (according to the jacket copy):
EFTA00965242
Aligning a complex organization around one strategy requires all members of
a team to participate—learning, sharing, communicating, and contributing to
the team's success. One Strategy provides a unique combination of real-world
experience managing a large-scale organization with academic research in
strategy and innovation to describe what it takes to align an organization
around one strategy, manage its execution, and reach for "strategic integrity"
Keep in mind that context plays a critical part in looking at how all these variables come
together. Organizing a team is doing your best with imperfect information to optimize a
seemingly infinite set of variables. Product development and business are both social
sciences. In fact in reading this post, you can see the context change as we introduce the
book and posts noting just some of the challenges such as moving to bring a regular
release cycle to Windows and cut the release time by half, to scale software as a service,
or to bring Internet Explorer to current web standards. Context matters as we say.
This post below is from page 25 of our book and talks about the transition the organization
was making from a team composed of a large number of "product units" to a "functional"
or "discipline" focused organization.
In this jargon, a "product unit" is a team consisting of the engineering disciplines and often
related marketing (or at least dedicated marketing) with a general manager. A function or
discipline means job functions such as development, testing, program (product)
management, and more.
3/20/2007 12 months and about 120,000
words later...
Friday marks the first 12 months of our new Windows and Windows Live organization (and
also the 100th post to this blog) so it seems like a good idea to take a step back and look
at the progress we have made together and think about the work left to be done.
Before getting started, I wanted to thank everyone on the team and all of those that have
been supportive of the team and the work we have been doing for the past year. Together
we have embarked on a great deal of change and put in place many new operational
methods, and none of that would have been possible without the open-minds and
cooperative efforts of those involved. Thank you!
I also want to use this as a chance to reinforce the "open inbox" that I (and all the leaders
in WWL) maintain. Some of the best input and best conversations I've had have been with
people who just send mail or stop me in the halls. It is one thing to see averages and
deltas from the mean on an employee survey, but the real improvements in our team
come from written comments or conversations. This substance is what really has helped
to make a big difference in how our team is evolving.
We have had a year that at times has seemed rather focused on process and operations,
which is in a sense by definition, but also at times a bit less than ideal. Last spring we
were still months from finishing Vista and our first wave of Live services would start to slip
months beyond their originally planned dates. Yet we came through that and through the
midst of significant changes in organization and structure we released Vista, a plethora of
Live services, a major release of Live Search, and Intemet Explorer 7. To a person
EFTA00965243
everyone contributed to delivering an amazing amount of software. At the same time there
was a consistently expressed desire to do things better, and so that has been the
motivation for the focus on the "how" we get things done. As I said in our announcement in
March we will aspire to have the best engineering organization in the company—one that
is focused, with modesty, on discipline expertise, agility, creativity and above all is a
learning organization. Across every dimension we have been working hard to instill a
sense of clear accountability with the resources and framework to be successful. I also
committed to help us achieve these goals with transparency of process and this blog has
been part of this work. And of course we want to move forward with a renewed emphasis
on planning our work, and working those plans.
With all of these changes it is important to point out that it takes time to see the results.
Some would have hoped for faster results, and others would have hoped for less change.
We are a work in progress for sure. Nothing says that more than the fact that we are just
getting started with big releases of software—a new wave of Live services, a new release
of Internet Explorer, a new release of Search, and of course a new release of Windows
(and SP1). In the hallways, folks ask me every day "how's it going?" and I generally think it
is more than rhetorical—I think people really want to know how things are progressing.
Things are progressing well. I am very optimistic. Things are upbeat. I do indeed have the
benefit of a broader perspective and some "altitude" which helps. I know that some of the
challenges many individuals face on a daily basis—the challenges that seem to get in the
way of getting work done—are still there and did not disappear overnight. I know that
some new challenges have appeared. But I don't have to look far to hear feedback about
things moving forward and heading in the right direction.
It is worth looking at three of the main areas of feedback that correspond to three of the
biggest changes we have made as an organization and provide a "state of the
organization" view of organization efficiency, planning, and decision making. It is hard
to separate these changes because they are interrelated. We can make changes in our
organization structure because we are more focused on executing on a plan. We can
create a plan that reflects the whole team because we put in place more empowered
decision makers. But I also recognize that for each of these areas we have much work to
do, few concrete results, and for some the jury is still out. That's why I think it is good to
take a step back and make sure to communicate and acknowledge that the management
team does understand where we are today and also to share the sense of optimism that
we each have.
If you want the short version of this post...we have created an organization
that is flatter, has fewer managers, and is much more focused on core
engineering values. With this organization in place we have embarked on a
product planning process that is about bringing the best ideas to our products
in a timely and thoughtful manner. And because of our structure and because
we are operating with a plan we are in a much better position to make and
stick to decisions. Yet this is a work in progress and I recognize that for many
the changes have not been enough or fast enough, or that the changes have
not yet erased the challenges in daily work. It takes time for these changes to
pay off and time for them to move through the whole organization. With the
evidence of early results, such as the Live and Search plans and the progress
we have made as a team on Windows and IE I believe we all have reasons to
be optimistic and that we will see results of our efforts as we enter execution
EFTA00965244
mode on our work. Our software will be used by over a billion people by the
time we finish this next wave of products—that is an awesome responsibility
and an amazing opportunity for us all in our careers.
Organization Efficiency and Engineering Focus
In many posts to this blog and in many of our team meetings we have talked a great deal
about the organization's statistics such as how many people at what level, how many
direct reports managers have, how big teams should be, and how many managers and
management layers there should be. This is an area where it is easy to be concrete and
so was the first one we acted on as an organization. Across Windows and Windows Live
(and COSD, Core OS Division) we have worked hard to put in place a team that values
the engineering disciplines and streamlines our engineering organization and I think we
have made progress.
Last year on average an individual contributor had 7 managers between him/her and me.
On average we have reduced this to 3 or 4. I think that is probably the most dramatic
change. It is also one that has come in handy as we recruit from colleges this year. It is
amazing how sensitive college candidates are to this detail and how often I was asked on
campuses and in email exchanges with candidates—being compared to Google (an
organization that has 4000 engineers these days) favorably definitely helps. We are also
asking more of our managers, but not as much as some folks might have thought—we do
have more reports for most managers now, but on average this is only 1 or 2 more reports
(because previously many managers had only 2 reports). I want to give a lot of credit to all
of our managers—they have been leading a big change even in the face of some
uncertainty. And many people on the team have new managers, which is a two-way street
of newness, and everyone has done a great job working through those transitions. I've
had some conversations with folks where they ask if we are moving to a model where if
you are a manager then you are a "pure" manager and only manage people—nothing
could be further from the truth and what we have tried to emphasize is the desire to have
managers contributing at a much deeper technical level than in the past, and this is
possible because of a combination of more managers working within an engineering
discipline and a much more focused planning process that frees managers from the
burden of "keeping things under control" to focus more on execution of the plan.
The biggest part of our organization's change has been the focus away from silos of
product units to a focus on disciplines working together. It goes without saying that this
was controversial and also a change that for many amounted to resetting career goals.
We have in place about 30 engineering triads of development, testing, and program
management representing our 1000 or so developers. Some are still adjusting—
wondering who will ultimately decide (they will) or what happens when dev/test/pm don't
agree (they will work it out, based on consensus), and so on. Until we go through the
whole ship cycle, or at least the full planning cycle, it will be the case that some are still
waiting for a VP to swoop in and take away the empowerment of the triad (it won't happen
:-)). It is super clear that most people understand the increased level of responsibility that
they feel. I've had incredible discussions with GPMs who own planning themes or big bets
and they are definitely seeing the reality that the buck stops with them—without their plans
we simply won't have features in that area. I've had conversations with SDETs (software
design engineers in test) who talk about what it is like to be part of the planning process
for the very first time. And in talking to developers who for the first time are taking a step
back and looking at the code assets during MQ (milestone for quality) and thinking about
EFTA00965245
what we should do. All of this is part of taking a discipline-specific view of the work that
needs to happen. We are focused on mastering the crafts of dev, test, and pm rather than
everyone gravitating to more generalist roles.
I've also talked to some members of the team who think we replaced one type of
inefficiency with another—that is we replaced silos of product units with cross-team
meetings. On the one hand there is some truth to this, but that comes from the fact that
there is no org structure where we develop our products unencumbered by the
relationships to other products. On the other hand, we are adjusting to operating in a way
that optimizes for executing within a planned framework. We are still building trust across
the teams and still learning how to work together. We were used to a manager clearing the
way, usually by isolating the team or forging arm's length relationships with other teams,
rather than a focus on collaboration and consensus. Some folks have said it feels like we
went from 1 boss to 3. My view is that we are now much more accurately reflecting the
specializations and skills necessary to create world class software, but I recognize that
this puts a high burden on managers staying in sync with their discipline peers and
communicating. This is no different than the expectation in a tiny team of one dev
(manager), one pm (manager), one test (manager) — except we are trying to scale this to a
larger group. It might seem harder now, especially because we only see the work and not
the end-result. I've personally experienced this transition before so perhaps that is why I
have confidence that once we go through the product cycle it will be much clearer and we
will all be surprised at how much more natural collaboration happens.
We are still adjusting to having to incorporate many different perspectives and inputs from
our engineering team at each step in the product cycle. We are seeing test involved early
on for the first time. We are seeing program management working to get out front while
also accountable to development for detailed specifications. It is clear that every discipline
is reaching new levels of discipline involvement and if you think about it in terms of the
CSPs (Career Stage Profiles) we are seeing more people touch more of those areas than
we have had previously. I think this is a good sign for the growth of individuals on our team
and our longer term health as an organization.
We start the second year of our organization with a streamlined organization that is much
more focused on engineering and collaboration. I know it will take time for every member
of the team to experience the positives of these changes and it is easy to focus on the
change and see the less than positive elements. It might even be the case that over time
some will find this new level of accountability and empowerment to be too challenging. Of
all the changes to the team this is the one that will have the biggest long-term benefits for
the careers of engineers. If I could pick one thing that we still need to improve it is the
communication throughout the team and across the disciplines. We are still not sending
around (locally) enough meeting notes and not sharing information more freely. And part
of that is asking people to be more receptive to "raw data" and less demanding of "tell me
what is important" because with empowerment comes the need to process more data and
manage the flow of information. For our process to work smoothly we do need more
communication.
Planning
About six weeks after I moved into this new role I remember reading that when asked
about the next release of Windows Steve Ballmer said "that will never happen again...it'Il
never happen again." If I wasn't awake and alert, I definitely was after reading that.
EFTA00965246
Of course I know that my commitments (as published) were very much focused on
planning. The option open to me was to simply put in place the best process we could and
hope we could all follow it, without trying to make it seem like it was a "playbook". That
was a big challenge for me. I know many folks thought that I pulled the planning process
out of my back pocket, and certainly I had my fair share of stories about Office, but the
truth is that the process we embarked on tried to take into account the unique situations of
each of our teams. The Live teams wanted to remain as agile as they had been. The
Windows team needed to finish Vista. The Search team had monthly improvements and a
well-known set of features to work on. Yet it was clear that the team at large was hoping
for more of a definitive sense of "what will we accomplish" and "what does success look
like".
A big turning point and in a sense our first real team event was when Marco lansiti from
Harvard came and taught us about the benefits of planning from the perspective of two
case studies. While we did not walk away from this day with the magic answers or the
specific plans, we did develop a shared sense of the importance of planning and the value
that thoughtful planning can bring to product development. Even though that was back in
October, people still comment about "not in the direction of goodness" and "we need to be
building more keels" in reference to the Challenger case and the Team NZ case. I learned
a good lesson about team building in how having those shared experiences, even if not
entirely applicable to day-to-day work, is very valuable.
These discussions led to the "WWL Planning Process" slide that we have used dozens of
times in offsites and meetings. In a sense this slide made the planning process seem
more rote and mechanical than it is in real life. Early on many worried (in email to me) that
the process would not yield any creativity and that it squeezes the creativity out of product
development. Many worried about the trust we were putting in the teams to develop the
plan and had expectations of executives swooping in. And of course the biggest worry
people expressed was that it all was going to take too long. We're behind and need to get
ahead so how can we afford the downtime to plan was a common refrain.
The first team to move from planning to plan was the Live Experience team. We made a
deliberate choice to focus on getting the plan in place as the highest team priority
(perhaps in contrast to the Windows team where we have been focusing more on
developing the operational aspects of the larger team and COSD, Core OS Division). In a
few short weeks it became clear that we did indeed unleash a lot of creativity. Our first
lesson as a team was that the hardest part of the "WWL Planning Process" is figuring out
what ideas to decide to do. It was really great to see the prototypes and the detailed
feature lists. This creativity culminated in the Vision rollout (jointly presented by the WLP
(Windows Live Platform) and WLX (Windows Live Experience) teams) that showed clear
commitments to specific scenarios. We have tons of work to do and like any product cycle
we will go through milestone checkpoints, recalibration, and so on. But we did learn
together than putting the process in place did not constrain our creativity.
The core of the planning process is the idea that good ideas can come from anywhere and
that the role of those leading the planning themes is to make sure they go out there and
ferret out those ideas, and those with ideas need to seek out those working on the plans.
The idea of "middles-out" planning is definitely new. JulieLar and ChrisJo and I have
talked many times about how those on the team and others all think we have "the plan" in
our Drafts folder waiting to be sent out, and sometimes there are those on the team that
are waiting for us to hit send regardless of what others think up. We are deep in the
EFTA00965247
process on the Windows product now and it is definitely the case that people are feeling
the sense of accountability for the plans. One GPM who used to be a PUM told me that
they feel way more responsible for the plan of their team then they ever have before. They
know that the plan will fit within the vision and that they alone are responsible for that, and
previously they felt that the "worklist" would just sort of get created and before they knew it
their primary job was to avoid having too much work put on them making it impossible to
get done the few things they thought should get done. This is just one case, but it is a
general theme. Of course I still have to eam the trust of the team and so do all of my direct
reports. I was once asked if I plan on [personally] redesigning the [Windows 7] Start button
80% through the project and I took an oath not to do that in front of the WEX (Windows
Experience) team, but I still have to follow through on that. Our team is leaming how to
consider all points of view and bring those together into a plan. It might look a bit chaotic
right now and we will iterate and get better. More than most changes, the "what goes into
the plan" is likely to be the one that is the most opaque while it is transpiring. If you have
any questions and are not sure about what is going on, please ask rather than assume
nothing or something worse is going on.
We are also seeing the benefits of "downtime" despite the misnomer. The time is not idle
at all—all the teams have done (or are in the progress of doing) some excellent MQ work.
Each of the leaders of development has worked hard at documenting development
practices that will be used for quality, security, performance, etc. Our test discipline has
done some great work on automation and frameworks. On the Windows team we continue
to dive into postmortem feedback around test tools and bug tracking and using the MQ
time to be concrete about our goals and exit criteria. Yet it is fair to say that some are still
frustrated by our lack of "coding" right now—some believe that "we know what features we
want to do so we are wasting time not coding". Of course it could very well be that we
might end up doing precisely some of those features, but we also know that developing
these features with up front thinking in terms of specifications and test plans will at the
very least make delivering those features more reliable, if not make those features better. I
know I have to ask for patience for some.
The most challenging area for me in terms of planning has been the expectations of the
end result, the plan. By talking so much about the plan, I believe I have inadvertently
raised the stakes of the plan (the vision document) too high. I think many are expecting
the plan to be the most amazing document with detailed killer features that describe how
we deliver a knock-out blow to the competition. The plan will not have that (sorry). I expect
the plan to be detailed and to be clear in the value to customers. But the real details of
what are home runs or merely solid hits are up to the team. If you could really mastermind
a product plan to know you would have a hit then there would be many more successful
companies (or maybe many fewer, just the ones with hit products). Perhaps this is the
most counter-intuitive part of the plan. The plan is about removing risk (the schedule, the
ability to get the work done, the resources, etc.) but it cannot remove the uncertainty (did
we pick good features to do, will people like the features we pick, will we have expressed
the features well, etc.) In the past few weeks I have definitely heard from people that they
expect the plan/vision to be more "exciting" or more "killer. I've never seen a plan that
looks like a winner before you start that also looked achievable. The Office 2007 UI was
just one pillar of the product and if you would have asked me in 2004 if the UI would be as
paradigm shifting as it has been perceived I definitely would not have said that (until
beta1, that is). We will all learn together the value of the plan and also how to recognize
EFTA00965248
good plans and feel pumped to begin development even if we know that what we have
accomplished is outlining the goals, if not the actual results.
The other area of planning yet to be tested, and the source of concern, has been flexibility.
The reality is that when working with a plan our team will be more agile than if there was
no plan in place, as counter-intuitive as that sounds. We will have a clear sense of our
priorities and the costs of making changes and new decisions. We will be able to adapt to
changes in the marketplace or in our progress because we will know what remains to be
done. Some are still skeptical of this and so together we will learn and adapt going
forward.
There is work to be done. We have to write the vision for Windows and Internet Explorer.
We have to develop prototypes and make sure our release meets the business goals we
have. In Windows we have had two planning checkpoints and we are zeroing in on the
product vision and we can feel excitement building. Perhaps the biggest challenge ahead
of us is in doing a detailed development schedule that we require and one that has very
high scheduling integrity. This is going to be critical to our success and will ask the most of
our disciplines—pm needs to have specifications (that can never be detailed enough), dev
needs to have schedules (that can never be granular enough), and test will need to be
forgiving that pm and dev are both not 100% certain. I am sure this will stretch the team
and our triads in new ways, but we are all in this together.
Decision Making
No topic caused more angst in the Vista product postmortem than decision making. Often
this is a code word for "random executive" or "deadlocked managers". It also described
the feeling that almost everyone has when you feel like you know the right answer but
can't get something done. Improving decision making cannot be done by putting in a
decision making process (in fact many groups put those processes in place only to see
those processes get overridden). Improving decision making takes organizational trust. It
takes a common framework. It takes clear roles and responsibilities.
I would say we have the start of all of these in place. But this is also an area where it is
easy to find many examples where things are not friction-free. We make big products. We
have many competing needs. We will always have challenges in having an environment
where one person has 100% control over everything they might do. I know that either
frustrates or surprises people. I have been asked by many what it is like to be a "business
leader" and I remind people that even at my job I have no say in tons of things that matter
a lot to whether our work is successful (when thought of from the 4 U of marketing:
product, price, promotion, placement I only have say in 25% of the business, at best). But
we have built our team, both in terms of feature teams and in terms of engineering
structure so that we can have a balance if we all operate from a shared plan. Decision
making has the key ingredients of a plan and an engineering structure that reinforces roles
and responsibilities. I know the jury is still out.
The first order of business for our team was putting in place the engineering-focused
organization so it is super clear that decisions about engineering get made by engineers,
and that those decisions can stick because they are grounded in the technical realities of
our products. When it comes to the schedule, the test plans, and the architecture I know
for sure that we will not be second-guessing these down the road.
EFTA00965249
The second priority is to establish a common framework for making decisions or a
common set of priorities. The product vision that outlines business goals, tenets, and clear
scenarios makes it a built-in prioritization tool for the product. The key here is that we
agree on the priorities and on what it takes to get done. We agree at the outset that these
goals, while aggressive, are achievable and that everyone has a deep understanding to
begin the project and the resources necessary to complete the project in a timely manner.
Taken together we have moved from a model of "butts on the line" or the "hero" model of
working. We won't look to a single person to go above and beyond to accomplish our
work. In terms of decision making this is very important because those modes of working
have a way of tearing down any orderly decision making processes and replacing them
with "out of my way this needs to get done" work styles that upend even the most robust
plans.
And finally we are going to be clear about work that crosses the whole product we make.
We are seeing this as we create the vision where we are going to prioritize the 2 or 3 "big
bets" (as we have done with Live Wave 2) and making sure we share these bets and staff
them accordingly. We have moved from a model where groups believe they decide their
own set of features only to see that burdened by endless inbound reprioritization.
Without a doubt the biggest part of decision making that we are looking to change, and
one that still is somewhat "foreign" to people is escalation. It is still the case that we have
too many things where people think they need VP approval. If you want to spend $1M
then that is probably VP approval, but if you want to decide on the features for your area
you have the authority to do so. We also still have many decisions where people do not
agree with the decision and escalate to reverse a decision—I hope folks understand that
escalating a decision is not a way to reverse things. The hope is, again, that those making
decisions have done the work necessary to understand points of view and take into
account the full context of a decision. If you learn something new or have new data, then
change your mind rather than force members of the team to drive an escalation process.
The way to avoid escalation is in communicating and making sure you are taking into
account all the stakeholders-freedom to make decisions is not freedom to ignore the
landscape.
With our engineering focused organization we are also expecting more from our group
managers with respect to decision making. They are on the hook to drive the processes of
engineering and do so without pushing the process down the organization. We have
minimized the "staff' functions for running our team. We can do so because we are
working to make the process of following the plan less challenging by being more
consistent and less confrontational. We are still early in this regard, but watching the
visions come together gives me reason to believe these changes will come naturally from
the work we have done to date.
This next year will be a year of execution. We are about to roll out the plan for the next
wave of Search investments. We are approaching M1 completion for Live Wave 2. We will
soon have a vision for Internet Explorer. And we are entering MQ for the next release of
Windows. The best organizational learning happens while doing actual work and we are
doing that now. So we have clearly left the realm of theoretical and meta-discussions and
are turning the crank. It is exciting.
EFTA00965250
A big part of execution mode, so to speak, is that it is now up to the team to succeed.
Management, process, and memos can only take us so far. Taking the development
foundation we have built together and delivering products is up to every member of the
team giving 100%.
This has been a challenging year for just about everyone on the team. It has also been a
rewarding year. We are a team ready to execute. We are a team ready for the challenges
of execution. And above all, ready to take those on together as a team.
--Steven
Steven Sinofsky l July 13, 2013 at 6:00 pm I Categories: posts I URL: http://wp.me/p3lnkB-9Q
See all comments
Unsubscribe or change your email settings at Manage Subscriptions.
Trouble clicking? Copy and paste this URL into your browser:
Thanks for flying with
EFTA00965251
ℹ️ Document Details
SHA-256
b0153d1a11e4d151650426fdbaa0449b71af8898771d7c4e2847f7adf761998f
Bates Number
EFTA00965242
Dataset
DataSet-9
Document Type
document
Pages
10
Comments 0